Five 400 sqkm realtime landscapes in Unreal Engine 4. The base was all real topography data of different regions world wide. All photogrammetry 3d scans and materials. Small sections of the landscape where initially created for an event show (Current images). Working on adding, detailing and tweaking the entire 400 sqkm. Also some 3rd party models and textures will be replaced with own assets. Enjoy!